Advanced Company War
BackgroundSometime ago I began what is currently my longest running game (re)design project. I had just played GDW's Triplanetary for the first time, and I had decided to use Triplanetary as the basis for a tactical module for Mayfair's The Company War. In no time at all, though, I decided to make some minor revisions to The Company War as well, both to help it integrate better with my project, and to taske advantage of the new information that C.J. Cherryh had added to the universe in the preceeding ten years.
Now, six years later, I still haven't written the tactical module based on Triplanetary, but I have rewritten The Company War. After some searching, I discovered that the rights to the game belong to one of the game's original designers, Bill Fawcett. Mr. Fawcett has graciously allowed me to distribute the alternate rules, provided that they are "not labelled as authorized" and as long as I "acknowledge all of the copyrights as given in the original rules." So, please ovbserve the following:
- These rules are not authorized;
- Please see below, and in the downloaded ruleset, for the original copyright notices.
- As of 1/1/98, these rules have not been playtested.
- Advanced Company War, Main Rules [PDF (91k)], last updated 1/1/97.
- Advanced Company War, Strategic Combat Rules [PDF (65k)], last updated 1/1/97.
- Advanced Company War, Tactical Combat Rules [Someday!!]
Other files of potential interest
- Brian McCue's essay on Combined Strategic-Tactical Gaming.
- A description of
Triplanetary, and why I like it.
- Triplanetary map and gravity variants and ideas.
- Preliminary thoughts on using Triplanetary as a tactical system for The Company War or Albedo.
- Conversion guidelines for playing Triplanetary with the Vector Movement System.
|CREDITS||Advanced Company War is an unofficial variant, and is not endorsed in any way by Mayfair Games, the original designer, or C. J. Cherryh.|
|Original Design and Development||James Griffen and Bill Fawcett|
|Additional Design and Development||Christopher Weuve (mailto:firstname.lastname@example.org)|
|Original Technical Contribution||Jeff Moore and Loretta McKibben|
|Original Cover Art||Assault on Pell Copyright 1983 Janny Wurts|
|Original Map Art||Copyright 1983 Janny Wurts|
|Original Illustrations||David B. Bromley and Gerald O'Malley|
|Map and Ship Lists||Copyright 1983 C.J. Cherryh|
|Vector Movement System||Copyright 1997 Christopher Weuve and Arius Kaufmann|
|Special Thanks||Special thanks to C.J. Cherryh and Bill Fawcett, for permission to make this available.|
|Original Copyright Notice||The names, maps, descriptions, depictions and other plot elements used in this game are derived from works copyrighted by and include trademarks owned by C.J. Cherryh, are used by the original publisher hereof under license by C.J. Cherryh, and may not be used or reused without her permission.|
|Additional Copyright Notice||The names, maps, descriptions, depictions and other plot elements used in this game are derived from works copyrighted by and include trademarks owned by C.J. Cherryh, are used by the original publisher hereof under license by C.J. Cherryh, are used here by special permission of said licensee, and may not be used or reused without the permission of C.J. Cherryh or the licensee.|
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